Lua/Server/Checkpoint/Functions/SetType
From JC2-MP Documentation
< Lua | Server | Checkpoint
Returns | none |
---|---|
Prototype | Checkpoint:SetType(number) |
Description | No description |
Description
The type of a checkpoint is the icon displayed (if visible).
Checkpoint Types
Type | Icon | Distance | Text Supported |
0 | Lockon icon | Y | |
1 | Unknown (last used?) | ||
2 | Ammo | ||
3 | Ular Boys | ||
4 | Roaches | ||
5 | Reapers | ||
6 | Agency | ||
7 | Race finish | Y | Y |
8 | First aid | Y | |
9 | Skydiving | ||
10 | Race checkpoint | Y | |
11 | Forward arrow | ||
12 | Cash | ||
13 | Colonel | Y | |
14 | Artillery | ||
15 | Race icon | ||
16 | Scorpion | Y | |
17 | Scorpion (follows mouse) | Y | |
18 | Map checkpoint icon | Distance | |
19 | Gas station (?) | ||
20 | Weapons cache | ||
21 | Health kit icon | ||
22 | Mounted gun | ||
23 | Ular Boys Stronghold | Y | Y + Distance |
24 | Reaper Stronghold | Y | Y + Distance |
25 | Roaches Stronghold | Y | Y + Distance |
26 | Incoming missile | ||
27 | Scorpion | ||
28 | Scorpion | Y | |
29 | Black first aid icon | Y | |
30 | Blue quadrilateral inside a square |